A full-featured multiplayer networked card game made in Java.
Screenshots
Links
Design
- OOP(Object Oriented Programming) approach to conveniently handle complex game mechanics and rules
- Java GUI for the client
- Proper use of exceptions for error handling
- Multi-threaded approach to handle networking
- Java Sockets to handle network multiplayer
- Proper comments and documentation has been made for all classes and methods
Game rules
The basis of Big Two is a race to get rid of your cards. Read more here.
